FR-Oudegracht is a themed multiplayer map I created for Unreal Tournament's Blitz game mode as a solo project. It is based on Oudegracht, a historical district in Utrecht, The Netherlands.
Unreal Engine - 2 months (2020)
I created a multiplayer shooter map for the Blitz game mode for Unreal Tournament 4.
Blitz is a team versus team mode in which both teams have to take the opponents flag. There are multiple control points as well.
The process started with coming up with a theme. I wanted something familiar with enough verticality. I chose to use the area around Oudegracht in Utrecht.
I went to the area to take photos for inspiration.
Created a node-map.
Using the nodemap I created sketches. Iterating on it I ended up with the final digital sketch.
I created the block-out in Unreal Engine. Ran tests and iterated on the map.
I added additional theming and basic set dressing.

One-pager of the map.
Impression of the map in-game.
Fly-through of the map.

The node map, first sketch and final digital sketch.

Some shots of the final map and the minimap.
The level design document




